Longacre Racing Online -- Tech Article "Talkin' in Circles"
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tech barn |
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With Jason Seigler
- Seigler Motorsports |
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UNDERSTANDING CHASSIS
ADJUSTMENTS |
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There was once
a time not so long ago when the "average" racer could arrive
at the track with his "average" set-up and with minor
adjustments, he could run competitively. The problem is that these days,
we have come to the point where this "average" set-up will no
longer get you better than mid-pack finish and, with today's competition
levels as well as the amount of quality competitors out there, you might
not even make the show.
I
once had a very good friend of mine say to me, "You can always run
midpack if nothing falls off". Now this is true as long as you
cover all your bases first.
In
order to cover all these bases it is important to first understand all
the aspects of the chassis and how they affect the way your chassis
works. Once you understand this then you can begin applying them to your
set-up. The chassis is made up of many components and they all must work
together in order for that chassis to achieve its full potential.
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PERFECT NUMBERS |
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I cannot count
the number of times that I have heard someone ask what the ideal or
perfect numbers are. What you need to understand is that these numbers
simply do not exist. Every kart as well as every driver performs
differently and each will require a set-up to suit each individually.
Set-up
sheets are a prime example of these "perfect" numbers. The key
is to understand that these sheets only offer a starting point that will
help get you into the ballpark. I have seen many times the situation
where a driver relies far too much on these sheets and often for one
reason or another, they never try anything outside these numbers. It is
important to remember you can NEVER put too much effort into testing and
trying new things. This is what makes the good guys better; they are
always trying new set-ups and not just relying on what other racers are
doing. Similar numbers will work for drivers who are riding the same
make of chassis but they will still need fine-tuning and testing to get
that chassis to work right for their own situation. I am not saying that
you should close your eyes and ears to what others are doing.
Information is invaluable and you can use information from many sources
by pulling it all together to make your racing effort more successful.
The idea is to keep notes and listen to all the information out there -
just don't be afraid to step outside the lines by trying something new.
In
this article, I'll try to explain several different points of set-up and
demonstrate a little about how they affect your chassis. For instance,
when we set up a kart here at our own shop or at the track, we take
several points into consideration such as toe, camber, caster, nose
weight, left side weight, cross weight and stagger. The first place we
head when we are ready to begin setting up the chassis is the scales.
This is where the most work is done. There is no specific order in which
to check and adjust these points but if you go in a certain order each
time, it can save you time and work in the long run. The key point to
remember is to check and re-check everything and when you're done with
the first run through, it's best that you check it again. When you're
done, you should carefully document all of the settings in your notebook
(you do have a notebook, right?).
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ON THE SCALES |
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Once you have
made it to the scales, the first thing to check besides making sure that
they are zeroed and level (hey, it wouldn't be the first time) is the
toe. Toe is probably one of the more simple aspects of the chassis to
understand. Just the right amount and it will help the kart turn into
and turn out of the corners. Too much toe-in will cause the kart to
become 'darty' (this especially applies to pavement racers). A key point
to remember is that while toe is a very small part of the set-up, every
little bit helps. Toe can be affected by every change you make to the
front end, whether it be changing washers to adjust cross weight or
changing camber. This is why it is always important to re-check the toe
after the set-up is complete.
You
should also take your weekly maintenance into consideration because
bearings and rod-ends will eventually become worn and I have seen karts
with up to an eighth of an inch worth of play in the front end. It is
extremely difficult to set a sixteenth of an inch toe-in with this much
play. Also remember that the toe will change slightly when the driver
sits in the kart and this effect becomes worse the more the driver
weighs. This is why I use the Accutoe Pro laser system so that I
can check the toe with the driver in the kart for the most accurate
reading. You will also need to rely on your driver's input for toe
because it directly affects the drivability of the kart.
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CASTER |
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Next let's talk
about caster. This is another one that is fairly simple. More caster
equals more bite, less caster equals less bite - sounds simple enough? I
rarely use caster as a chassis adjustment as it usually is a driver
preference. Nearly all chassis manufacturers offer a chassis with
adjustable caster and suggestions as to where it should be set. The
average racer usually has the "it's set from the factory"
attitude about caster and rarely bother to check it. This works OK on
dirt because caster is less important than on pavement, the reason being
that the dirt racing surface has less bite and translates less of this
to the driver than on pavement. Don't read this as not being important -
it's just more critical on pavement tracks. I have found that the
manufacturers' suggestions are typically very close but you can still
vary from this is testing and you may even find settings that better
suit your driving.
Next
in line are the camber settings, another very important part of the
set-up. Changes in the camber can drastically change the way the chassis
drives and feels to the driver. I personally try not to use camber for
big changes in handling but rather I use camber to fine-tune the chassis
and its drivability. There are many variables to take into consideration
when it comes to choosing camber settings, such as track surfaces and
configurations, tires, and most importantly, the driver. The only
constant would be that in a typical oval set-up we would run negative
right-front and positive left-front camber settings. Knowing this, all I
can say is that it is very important to work with your driver's feedback
in order to find the best camber settings for your chassis on each
track. I can, however, give you a few suggestions for helping you adjust
your camber in the right direction. For instance, if you kart tends to
push slightly, you can add more positive camber to the left front and
this allows the front end to bite a little harder, which in turn helps
rotate the kart. Lap times can also be used to help dial in your camber
settings. For example, if you kart takes too many laps to come in, you
can add to your negative right-front camber or positive left-front
camber. In turn, if you kart falls off and the lap times slow down after
many laps, you can decrease your left-front and right-front camber. This
is a little complicated but with some testing and understanding of basic
camber adjustments you can tune your chassis for any track surface.
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WEIGHING OUT |
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Now it is time to
move on to weighing the chassis out on the scales. When we scale a
chassis there are three primary numbers that we check. These are 1) nose
weight, 2) left side weight, and 3) cross weight - all of which affect
the amount of bite you will have in the chassis. Remember that each of
these factors affect the chassis in their own way while at the same time
working together. And this is where it gets complicated. Starting with
nose weight, if you increase the amount, you will increase the amount of
bite in the kart. In turn, by decreasing nose weight you decrease bite.
The nose weight is simple to remember - the tricky ones are cross and
left side adjustments. Cross weight and left side work backwards in
terms of adjustment. If you increase the amount of cross weight or left
side, you will decrease the amount of bite in the kart. This obviously
means that decreasing cross weight or left side weight will increase the
bite that the kart has. To summarize, if you want to increase bit in the
chassis you'll need to increase nose weight or decrease left side or
cross weight. Going the opposite way on the adjustments will decrease
bite. |
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STAGGER |
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Stagger is
another area of the set-up that is pretty simple to understand. The main
purpose of stagger is to help the kart turn, period. Seems simple right?
Well, maybe so, but stagger is another important tool to help determine
exactly how well that kart turns. Not enough stagger and the kart loses
some of its ability to turn through the corners and too much stagger
will cause the kart to lose straightaway speed. This is one of those
trade-offs. We sacrifice straightaway speed for corner speed, but with
some testing you will find that just the right amount will help you
shoot through the corners fast enough to increase your straightaway
speed after all.
Now
that we have a basic understanding of the numbers and how they affect
the chassis, we can apply them in adjustments to improve our kart's
handling. The actual numbers are irrelevant for our purposes here, so we
will just say that you usually start with a baseline of 44.5% nose, 56%
left, and 57.5% cross, with -3 degrees right front camber and +1/2
degree left front camber. These numbers work well on a flat track, but
what if you're heading to a banked track this weekend? On the flat
track, we had to increase our bite because there is nothing to hold us
in the turns yet on a banked track, we have the banking to help keep us
"planted" into the turns, allowing us to reduce our bite in
the kart. Armed with this knowledge, you may want to try bringing the
nose weight down to 44%, increasing your cross up to 59%, while leaving
your left at 56%, and bringing your right front camber down to -2.5
degrees. These changes would vary depending on your preferences of what
numbers you would want to adjust to reduce the bite in this example. But
by knowing the concepts, you should be able to make the primary
adjustments to suit the track characteristics. Another
situation would involve making the jump from dirt to pavement. To change
your set-up over, you need to decrease caster, adjusting your numbers to
reduce bite in your kart because pavement will naturally have much more
bite than your average dirt track.
I
used these examples in order to try and show you how to use the track
itself in order to put together a starting set-up to take to that venue.
From there you must use your practice sessions to test your set-up and
make adjustments in order to get your chassis performing optimally. You
will also need to use some tools that we have not used up to now; such as,
stopwatches, pyrometers and driver input to improve on your starting
set-up. You must always remember that every track is different and each
one has characteristics of its own; this is where that notebook we
talked about earlier comes in handy. You
may have noticed that I left out tires and that's because I believe they
are the biggest variable involved in how the kart works. I'd even go as
far as to say that they are the most important component on the kart. To
explain fully the different choices involved on the subject of tires
would take one very long series of articles, so we left this out to
allow us a chance to concentrate on the chassis itself. Maybe we can
dive into that one another day, as for now I think that I will simply
leave it alone.
I
will say that I have found it beneficial to test without changing tires
until after you have the chassis set. A lot of times, I see karters
trying to remedy a problem by changing a set of tires when they actually
were just covering up a problem in their chassis set-up. I
hope that this column will get your basic starting set-up knowledge
going in the right direction and that it has given you some points to
remember when diving into your chassis for the future. It is important
to take all aspects into consideration, from the toe to the track
itself. They all play into the final performance of the kart. In a
future article, we will unwrap a new chassis, assemble it, scale it and
take it out to the track for some test sessions. Until next time, see
you at the track. |
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~ Article
reproduced with permission |
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